All work must be submitted by 7:50am on Tuesday, Jan 26. Submit the programming work online to http://culearn.colorado.edu. No late work is accepted, so submit what you have before the due date!
You may talk with other students and instructors about the assignments, but you may not look at or copy code written by others. The penalty for violating this code is an F for the entire semester.
This assignment again opens a graphics window and draws the Big Dipper. Then all the stars start dropping at a rate of 1 pixel per 20 milliseconds. In the second 20 milliseconds, the stars drop another 1 pixel, and so on until they fall off the bottom of the screen.
The technique that we'll use is called an animation loop with double-buffering. It is not a difficult technique (you will learn it in 50 minutes), but it is not in the textbook, so you must come to both lectures.
Come to both lectures. You'll be able to start the work right after Wednesday's lecture, and on Friday you can ask questions. Don't leave it until the last moment in case you have trouble figuring out how to submit to CULearn. Remember that no late work is accepted.
dy. The value of
dy is the total distance (in pixels) that the stars have fallen
so far.